Pascal's Generalization


عضو شوید


نام کاربری
رمز عبور

:: فراموشی رمز عبور؟

عضویت سریع

نام کاربری
رمز عبور
تکرار رمز
ایمیل
کد تصویری
براي اطلاع از آپيدت شدن وبلاگ در خبرنامه وبلاگ عضو شويد تا جديدترين مطالب به ايميل شما ارسال شود






نام :
وب :
پیام :
2+2=:
(Refresh)

آمار وب سایت:
 

بازدید امروز : 14
بازدید دیروز : 0
بازدید هفته : 15
بازدید ماه : 57
بازدید کل : 64991
تعداد مطالب : 25
تعداد نظرات : 2
تعداد آنلاین : 1



 

    I do in fact find your solution satisfactory. Enclosed you will find the money I owe you. Inspired by your solution I have given more thought to this problem. I realized that if, by chance, we had decided upon a larger number of points as the winning amount for our game, your method of writing out all the possibilities would become tedious. Thus I seek to generalize the problem. I believe I have found a satisfactory solution.

    Let us take another look at your solution to our game. It seems to me that if we could discover a general way to compute the number of outcomes that go in your favor, then we would be well on our way to a general solution. Any outcome that featured two or more heads turning up meant a win for you. The total number of such outcomes is equivalent to the number of ways to choose two objects from four, plus the number of ways to choose three objects from four, plus the number of ways to choose four objects from four. Here the 'events' of the coin coming up in your favor become 'objects' in our counting terminology. Let us denote the number of ways to choose to choose r objects from n objects as nCr. Thus I think the likelihood that you would have won the game is given by:

     

    4C2 + 4C3 + 4C4
    ---------------
    total outcomes

    Now, we have previously discussed [see the Dr. Math Combinations Questions Page] how many ways there are to choose r from n, not counting duplicates. We established that this number is

     

    n*(n-1)*(n-2)*...*2*1
    nCr = ---------------------------------------------------
            r*(r-1)*...*2*1 * (n-r)*(n-r-1)*...*2*1

    Now, at first it would appear that computing these quotients is also quite tedious. However, I have noticed that they correspond to the numbers on various rows of my 'adding triangle' [Pascal's Triangle] - that is, the figure

    can be represented by

    Thus, let us suppose that two players are playing, and the first player needs n points to win, while the second needs m. To compute how the stakes should be divided, one computes row (n+m) of the triangle, and then adds up the first m entries. This number is corresponds to the first player's (who needs n points to win) share of the stake. The remaining entries should be added up to determine the second players share. Thus, if s represents the number of Francs wagered, player 1 should receive

     

    (sum of first m entries)
    --------------------------------- * s
    (sum of entire row)
    Francs.

    Player 2 should receive

     

    (sum of last n entries)
    -------------------------------- * s
    (sum of entire row)
    Francs.

    Note that for our case this yields ((1+4+6)/(1+4+6+4+1))*100 = 68.75 F.




:: موضوعات مرتبط: مقاله های انگلیسی , ,
:: بازدید از این مطلب : 665
|
امتیاز مطلب : 76
|
تعداد امتیازدهندگان : 18
|
مجموع امتیاز : 18
ن : ادیب کوشکی
ت : 2 دی 1389
مطالب مرتبط با این پست
می توانید دیدگاه خود را بنویسید


(function(i,s,o,g,r,a,m){i['GoogleAnalyticsObject']=r;i[r]=i[r]||function(){ (i[r].q=i[r].q||[]).push(arguments)},i[r].l=1*new Date();a=s.createElement(o), m=s.getElementsByTagName(o)[0];a.async=1;a.src=g;m.parentNode.insertBefore(a,m) })(window,document,'script','//www.google-analytics.com/analytics.js','ga'); ga('create', 'UA-52170159-2', 'auto'); ga('send', 'pageview');